inspiredfalo.blogg.se

Mac os opengl version support
Mac os opengl version support













mac os opengl version support

The development community is much happier with cross platfrom technology. If the drivers are removed, it will break a lot of applications and a lot of developers will probably not release their applications on Mac anymore. This is obviously upsetting a lot of developers from what I can gather. They might be removed in it's successor, but time will tell and Apple is definitely not clear on this. The OpenGL, OpenCL graphical drivers won't be removed in Mojave. OpenGL en OpenCL enabled application will still function for considerable time to come on MacOS.Hi Marc have done some web searches to try to find more information. For me and APP, Vulkan would be the logical step for the next upgrade as far as image data drawing is concerned, but perhaps that won't be possible.Īny insight that you can share on this is highly appreciated Marc. The OpenGL image viewer introduced in APP 1.062 has learned me a lot. Off course, I want APP to have an Image Viewer that uses the latest technology and I have been studying on this lately. Perhaps you can share some insights on this as well if you have read about this?

mac os opengl version support

I am aware that OpenGL has a successor in Vulkan, which apparently Apple is trying to block to be used on MacOS in favor of their in-house Metal. You don't need the development headers and I have never used those since I don't use Apple's development environment (yet). To run an OpenGL enabled application on a Mac or any other OS, only requires that the graphical drivers are OpenGL enabled.

mac os opengl version support

Do you know if this is the case as well? To me, that would be quite a strange to do. Since that would destroy backward compatibility of the new MacOS Mojave with a lot ! of legacy applications still used by ltos of MacOS users. I don't think this will mean that OpenGL will completely be removed from the graphical drivers installed on any Mac. If OpenGL is not available on a system, APP will use a non-OpenGL image viewer, which is the same as used on APP 1.061 and older, which will work on all systems.Īs I understand it right now, the OpenGL development headers will soon disappear for Apple developers, which prohibits them from creating OpenGL enabled applications on MacOS using Apple's development environment.















Mac os opengl version support